Tuesday, February 21, 2006

Whatever can go wrong... WILL go wrong

Man! Murphy's Laws are something I've been dying to read ever since I was mid-way thru' coll. Got some in a mail...... FAB ones!

Murphy's Military Laws
Never share a foxhole with anyone braver than you are.
No battle plan ever survives contact with the enemy.
Friendly fire ain't.
The most dangerous thing in the combat zone is an officer with a map.
The problem with taking the easy way out is that the enemy has already mined it.
The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
The further you are in advance of your own positions, the more likely your artillery will shoot short.
Incoming fire has the right of way.
If your advance is going well, you are walking into an ambush.
The quartermaster has only two sizes, too large and too small.
If you really need an officer in a hurry, take a nap.
The only time suppressive fire works is when it is used on abandoned positions.
The only thing more accurate than incoming enemy fire is incoming friendly fire.
There is nothing more satisfying that having someone take a shot at you, and miss.
Don't be conspicuous. In the combat zone, it draws fire. Out of the combat zone, it draws sergeants.
If your sergeant can see you, so can the enemy.

Murphy's Love Laws
All the good ones are taken.
If the person isn't taken, there's a reason. (corr. to 1)
The nicer someone is, the farther away (s)he is from you.
Brains x Beauty x Availability = Constant.
The amount of love someone feels for you is inversely proportional to how much you love them.
Money can't buy love, but it sure gets you a great bargaining position.
The best things in the world are free --- and worth every penny of it.
Every kind action has a not-so-kind reaction.
Nice guys(girls) finish last.
If it seems too good to be true, it probably is.
Availability is a function of time. The minute you get interested is the minute they find someone else.

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